include // MFC 核心和标准组件
include // Windows API 函数
class CMyFrameWnd : public CFrameWnd {
public:
CMyFrameWnd() {
Create(NULL, _T("Transparent Draggable Window"), WS_POPUP, CRect(0, 0, 300, 200));
}
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext) override {
return TRUE; // 不创建子窗口
}
afx_msg void OnPaint() {
CPaintDC dc(this); // device context for painting
// 在这里可以进行绘图操作
}
afx_msg LRESULT OnNcHitTest(CPoint point) {
LRESULT nHitTest = CFrameWnd::OnNcHitTest(point);
return (nHitTest == HTCLIENT) ? HTCAPTION : nHitTest;
}
afx_msg void OnLButtonDown(UINT nFlags, CPoint point) {
CFrameWnd::OnLButtonDown(nFlags, point);
PostMessage(WM_NCLBUTTONDOWN, HTCAPTION, MAKELPARAM(point.x, point.y));
}
afx_msg void OnSize(UINT nType, int cx, int cy) {
CFrameWnd::OnSize(nType, cx, cy);
Invalidate(); // 使窗口重新绘制
}
DECLARE_MESSAGE_MAP()
};
BEGIN_MESSAGE_MAP(CMyFrameWnd, CFrameWnd)
ON_WM_PAINT()
ON_WM_NCHITTEST()
ON_WM_LBUTTONDOWN()
ON_WM_SIZE()
END_MESSAGE_MAP()
class CMyApp : public CWinApp {
public:
virtual BOOL InitInstance() {
CMyFrameWnd* pFrame = new CMyFrameWnd;
m_pMainWnd = pFrame;
pFrame->ShowWindow(SW_SHOW);
pFrame->UpdateWindow();
return TRUE;
}
};
CMyApp theApp;
Top comments (0)