Neumorphism in 2020 was touted to be the next big trend in app/web design. Although there have been accessibility concerns , Neumorphism sure is a pretty cool design language. Infact what makes it really awesome is just how easy it is to implement it.
Today , we're going to learn how to implement Neumorphism in CSS with just two variables.
About Neumorphism š»
Neumorphism is a hot new take on "Skeuomorphism" which has been around for quite a while. If you've used the older versions of iOS before iOS 7, you would've have noticed that apps on the iPhone are designed to reflect their real life, physical counter-parts.
For example, the iOS Notes App was made to look like a real Notepad with a Leather cover.
Neumorphism can be easily understood as 3D over a 2D canvas. We assume that there's a light-source from any one side of the plane.
We present this illusion of a light-source using "directional" shadows. This provides a 3D Effect.
We define height and depth using shadows that fall outward a certain element and shadows inside the element (inset-shadows) respectively.
What are we building today? š
A simple , Neumorphic button.
The CSS Variables
Important
A Golden rule for using Neumorphism in your web-design is to make sure that your background and your components have the same colour. Use a pale-blue or a greyish-white colour for best results.
We can implement Neumorphism using the box-shadow
property in CSS. The trick is to target two sides of a Neumorphic component and add a dark shadow to one side and a light shadow to the other side.
:root {
--nm: 6px 6px 16px 0 rgba(0, 0, 0, 0.2),
-6px -6px 16px 0 rgba(255, 255, 255, 1);
--nm-inset:inset 4px 4px 8px 0 rgba(0, 0, 0, 0.2),
inset -4px -4px 8px 0 rgba(255, 255, 255, 0.8);
}
These are the two variables that I've defined for two different states of a Neumorphic component.
- Above plane (height)
- Below plane (depressed)(depth)
Let us analyse the variables in greater depth.
The nm
variable
This variable is used to make a component project outwards from the surface.
On observing the nm
variable , you'll see that the first part contains 6px 6px 16px 0 rgba(0,0,0,0.2)
This part is used to define the black shadow at the corners on the right side of the button.
Make sure that the transparency is set to <0.4
. Dark shadows will make your button look like the buttons with the ugly drop-shadows from the early 2000s.
The second part of the box-shadow
is used to add a lighter shadow. As you can see, the rgba
is set to use a white color with 0.8
transparency. This is because we want the light to provide an illusion of striking the button from the left side. A higher opacity means a brighter light. This also makes your design more visible and distinct from the surface.
The nm-inset
variable
This variable is used to make a component project inwards (to have depth rather than height) from the surface. This can be used to create a button-press effect.
We basically want to use the shadows we've defined in our nm
variable. However , we want these shadows to be inside our button.
This is very easy to do. Just add the inset
property before defining the shadow i.e
inset 4px 4px 8px 0 rgba(0, 0, 0, 0.2)
With this , you have defined two CSS variables that can now be used in any project involving Neumorphism.
Your neumorphic web-design can however be improved further by adding additional box-shadows and tweaking the numbers till you're satisfied with the end result.
Let's make a neumorphic button next.
button {
font-size:14px;
font-family: 'Poppins',sans-serif;
cursor:pointer;
padding:15px 30px;
border:none;
border-radius:4px;
background-color: var(--bg-color);
box-shadow: var(--nm);
transition: box-shadow 0.3s ease-in-out;
}
This adds some basic styling to our Button.
Note that I've set the background-colour to the same colour as my body. I've used CSS variables for easier, modular code.
I have also added a box-shadow
and set its value to the variable nm
.
The transition property adds an animation when we hover over the button.
Let's add styling to our button hover
state next.
button:hover {
box-shadow:var(--nm-inset);
}
That's it!
It takes one line of CSS to add a button-press effect.
With this , you've learnt how to add Neumorphism to your web project with just two variables! š
Down below , I'm linking a Design Daily Link to a Neumorphic Design and a Github Repo on exactly how I coded the design using this technique.
That's all for today.
Have a good one folks! šØš»āš»
Top comments (1)
Awesome article! I love the look of Neumorphic sites it gives a super modern and sleek look.
However I use it very rarely as I hate writing out box shadows, these variables will be super useful.