It's half way into #hacktoberfest!
Find something to work on or promote your project here.
Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. 😄
Happy coding!
It's half way into #hacktoberfest!
Find something to work on or promote your project here.
Please shamelessly promote your project. Everyone who posted in previous weeks is welcome back this week, as always. 😄
Happy coding!
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Diana -
Carrie -
Jeet Dhandha -
Techcreator USA -
Top comments (39)
You know all those #hacktoberfest repos where you can contribute code snippets to learn how to make pull requests. Why not do that with a more long term project called Sample Programs in Every Language. In addition to code snippets, we automate our wiki, and we try to write articles to explain each of the available snippets. If that sounds interesting, check us out!
We're sitting comfortably with 88 stars and 50 forks, so we're still a small project which means you'd have a ton of opportunities to make an impact.
I am in, please let me know how to contribute?
Sure! We have a contributing doc which should cover most of the details, but to summarize:
Pick a language you want to contribute to and check out what's already been contributed. If there's anything missing, feel free to make a pull request with the change. I recommend making an issue for your contribution first so no one beats you to it!
Otherwise, you can always propose new sample programs by making a pull request to the contributing doc with a description of the problem you'd like to solve.
If you're interested in writing, we are in desperate need of authors! :)
MojiScript is always looking for contributors. There are a bunch of first timer issues issues up for grabs here: github.com/joelnet/MojiScript/issues
You can also contribute by playing with the language and providing feedback!
Cheers!
Awesome! I follow a lot of these niche language repos. Let's get some snippets added to the Sample Programs repo!
Awesome. I'll have to check this out. I have a FizzBuzz example for sure:
Getting started with MojiScript: FizzBuzz (part 1)
FizzBuzz source code
Cheers!
I hope I'm not too late!
Reshort - write less in your actions!
Intro
Hi, everyone! I developed this simple little lib (my first lib!) to help me reduce some repetition in my actions. I have some ideas of new implementations and I just want to see if anyone is interested in this at all or find this project interesting and useful. If you have any constructive critiques I would be very pleased to hear it. If you have some interest in the project and can help, it would be awesome!
The problem:
Let's say that I want to fetch a list of books. Using redux, I have to create three actions:
Now let's say that I want to fetch a list of authors. Or a list of users. Or a list of bookmarks... This pattern of REQUEST-SUCCESS-FAIL can become very repetitive and verbose.
The solution
Using
reshort
you can create one "complete action" using one line, instead of three. Like so:This is a nice simple idea, and a great candidate for your first lib - I certainly have felt there being a bit too much boilerplate code for redux in the past.
One piece of functionality I'd like is to let the user define how they want their payloads to render. I like defining my values explicitly rather than having a payload value that could have anything inside it.
I'd consider doing this by letting the user pass a method that adds the data to the type... actually, I'm going to create an MR while I think this through... :D
Hey, Joseph! Thanks for taking the time to contribute!
Looking for contributors:
Goodwork, is a project management and collaboration tool for all kind of teams. It is open source and MIT licensed and self-hosted. A demo is available also at goodworkfor.life
Built with Laravel, VueJS, Tailwindcss and other stuff.
You can help by coding,or testing the app or general discussion on product features. An instance of the app is running here goodworkfor.life/.
iluminar / goodwork
Self hosted project management and collaboration tool powered by Laravel & VueJS
Self hosted project management and collaboration tool inspired by basecamp.
Overview | Demo | Installation | Screenshots | Contributing | Supporting | Credits | License
About Goodwork
Goodwork is a simple project management and collaboration tool for software teams. It is open source and MIT licensed. Goodwork is a self-hosted software so no dependency on anyone and only you keep your data.
Goodwork brings you all the components required for your project to run smoothly in one place so that you have single source of truth. Instead of using a collection of tools or service which makes everything messy and hard to find important details from stuff scattered all over the place, Goodwork organizes everything in a central place where everyone in the company knows what to do, knows where things stand and find stuff without having to ask around all the time.
Overview
Demo
…
Nim, the hip, up and coming programming language, has some good Octoberfest action going on! We have a great community to help you get started and there are t-shirts and stickers to be won :-)
nim-lang.org/blog/2018/10/01/hackt...
Hasura has a few open source projects that would be amazing to contribute to, a lot of them are beginner friendly. There's..
Feel free to reach out to me if you need any help contributing to one of our projects or join our Discord server.
Muxer is always looking for contributors. It's an open-source events aggregator build using React and Python. Everyone is welcome to contribute and we have lots of first timer issues for #hacktoberfest. Although if you don't see something you like and can think of an improvement, code, documentation, feature, or something else we are open to all ideas and incorporate almost all issues / PRs.
There are a range of labeled issues with #hacktoberfest for React, Flask, and more. At present, Muxer is localized to Belfast but we more to allow every city to list events on Muxer, or even host their own.
I've got some starship simulator controls that I'm working on called Thorium. They are used for starship bridge live-action role playing. It's built with React, Node, and GraphQL, and it's a lot of fun!
thoriumsim.com - for more information
github.com/thorium-sim/thorium - for the git repo
discord.gg/UvxTQZz - for the project chat.
If you have any questions, hit me up in the project chat. I'd be happy to get you up to speed.
Hello everyone!
Result For C++ has seen several improvements from last week. Several new functions were added:
map()
map_err()
expect()
unwrap_err()
All methods now have a const counterpart (except for
or()
andand()
) and const references are used as arguments wherever possible.If you like what you hear, you can check out the repository:
Noah11012 / result-for-cpp
C++ implementation of Rust's Result
C++ Result
This is an implementation in C++ of Rust's Result. This is a WIP so not all methods found on Rust's Result type will be here at first. If you would like to help and implement the methods found in Rust's Result, that would be appreciated.
List of methods to implement
iter()
Quick Start
This library contains a header and a source file. Just include the header and add the source file to your list of files to build. Result for C++ uses some C++ 17 library features so you will need a compiler that supports C++ 17.
Compile with
clang++ -o program main.cpp other_file.cpp -std=c++17
In other_file.cpp:
Documentation
Currently, no documentation exist at the moment. The best source of documentation is at the Rust STD Documentation website.
SDLImageWrapper is C++ wrapper around
SDL_Texture
to provide an easy to use API and automated clean up through RAII.A few new things were added including the ability to flip and rotate the image.
Noah11012 / sdl-image-wrapper
A C++ wrapper and helper class to render images in SDL2
SDL Image Wrapper
SDLImageWrapper is a C++ wrapper around
SDL_Texture
for ease of rendering in SDL2.Quick Start
Build
You will need SDL2 and SDL2_image to build and use this library. This library contains only a header and a source file. Simply include the header file and add the source file to the list of files to be built.
For example, if you have clang++ installed:
clang++ -o program main.cpp other_file.cpp `sdl2-config --cflags --libs` -lSDL2_image
In
other_file.cpp
:Of course, if you were using a build system generator like CMake you can just add the source file to the list of files for a target.
Usage
When using SDLImageWrapper you must ensure that SDL2 is initialized and that also SDL2_image is initialized. The constructor and
open_image()
will throw anSDLImageWrapperException
if an error occurred. If a call torender_image()
results in an error, an…Libpixmap is an easy to use C library that allows you create, open and manipulate pixels of PPM image formats.
Not much has been updated since then but documentation has been updated.
Noah11012 / libpixmap
Simple to use library to read and write PPM (portable pixmap) images
PixMap library in C
Libpixmap is a library to read and write pixmap image formats with a simple to use API.
Getting Started
git clone https://github.com/Noah11012/libpixmap.git
cd /path/to/libpixmap
mkdir build && cd build
cmake ..
If you want to change the install prefix, enter the following:
cmake .. -DCMAKE_INSTALL_PREFIX=/path/to/install/prefix
make
Because this library only contains a header and source file, you can simply include pixmap.h and add pixmap.c to the list of files needing to be built.
Example:
clang -o program main.c another_file.c pixmap.c
In main.c:
Documentation
pixmap_image_new(char const *name, int width, int height, int max_color_val)
Creates a new at the path
name
and with the dimensions ofwith
xheight
and the maximum color value ofmax_color_val
.max_color_val
is clamped at 255. Free withpixmap_image_close()
. Returns 0 on failure.pixmap_image_close(PixMapImage *image)
Frees…
Please, take a look on that projects and fell free to contribute:
google-idtoken-auth: Node.js middleware to validate Google ID tokens in the request.
Google Chat Notifier: Google Chat Notifier allows Jenkins send notifications to a Google Chat via Webhook
Copy Properties Assembler: A simple copy properties wrapper to convert domain into resource/dto and vice versa.
Messagefy: This is a very small helper java library to easily build a JavaMail MIME object (javax.mail.internet.MimeMessage).
Doco: Document Converter for Google App Engine Search API