I was working on a project using Go and SQLite. For the driver part, I tried 2 libraries:
Below are examples to how to catch "primary key conflict" and "no row found" errors:
With mattn sqlite library:
import (
"database/sql"
"github.com/mattn/go-sqlite3"
)
var (
ErrDup = errors.New("record already exists")
ErrNoRecord = errors.New("record not found")
)
func wrapDBError(err error) error {
var sqliteErr sqlite3.Error
if errors.As(err, &sqliteErr) {
if errors.Is(sqliteErr.Code, sqlite3.ErrConstraint) {
return ErrDup
}
} else if errors.Is(err, sql.ErrNoRows) {
return ErrNoRecord
}
return err
}
The problem is that it is using CGO, and I am using Macbook M1 for my development. I want to build a release for linux amd64, if I just use:
$ GOOS=linux GOARCH=amd64 go build -o app-linux
It will throw some errors that can't find some symbol. The library suggest to use xgo to cross build, but I still got some errors when I was doing so. Without having time to search and find the problem, I fell back to compile the linux binary with a docker image:
# I am developing on mac m1, so this can be directly built
GOOS=darwin GOARCH=arm64 go build -o build/myapp-darwin
# for linux, using docker to build it
docker run --rm -v $(PWD):/myapp -w /myapp amd64/golang:bullseye go build -o build/myapp-linux -v
This works, both myapp-darwin
and myapp-linux
will be compiled and generated under the build
folder. However, the second build with docker would take much longer time than I thought, approximately 1~2 minutes.
So I start to looking for other libraries that doesn't require CGO.
With modernc.org/sqlite library
This library doesn't need CGO, and I am able to find the way how to catch the "primary key conflict" and "no rows found" error by looking the source code:
import (
"database/sql"
"modernc.org/sqlite"
sqlite3 "modernc.org/sqlite/lib"
)
func wrapDBError(err error) error {
if err != nil {
if errors.Is(err, sql.ErrNoRows) {
return ErrNoRecord
}
if liteErr, ok := err.(*sqlite.Error); ok {
code := liteErr.Code()
if code == sqlite3.SQLITE_CONSTRAINT_PRIMARYKEY {
return ErrDup
}
}
}
return err
}
Since this lib doesn't use CGO, cross-build is easy and fast:
GOOS=darwin GOARCH=arm64 go build -o build/myapp-darwin
GOOS=linux GOARCH=amd64 go build -o build/myapp-linux
It only takes seconds to finish the compilation.
Conclusion
For now I will stick to the second library which doesn't require CGO. Other than catching the errors part, there are basically no difference between those 2 libraries when writing sql (CRUD) operations.
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