The Bridge Design pattern is one of the design patterns I've had most difficulty wrapping my head around. π€― Note: This article assumes some basic knowledge of Interfaces in Object Oriented Programming
In this article, I'll explain what this pattern is, how it can be used and an example of where it is currently used in the Frontend space (psst Angular π).
We'll go over a few things:
- What is it? π€
- Let's break it down π±
- But why? π
- Where can I find it in action? π
- Where else could I use it? π
What is it? π€
The Bridge Pattern can be thought of as part if the Composition over Inheritance Argument. It essentially "bridges a gap" between the Abstraction and the Implementation. These terms might cause a little confusion so lets clear them up.
- Implementation - This is an interface that will describe a set of specific behaviour that can be used by any Object in our codebase. It can have multiple concrete impletations that adhere to the contract defined in the interface.
- Abstraction - This is the object that will provide an API that will make use of an underlying Implementation. It acts as a layer over the top of the Implementation that can be further refined through inheritance if required.
Ok, mind blown. π€― I know, that can be a bit hairy to read.
So let's take a quick look at a UML Diagram (I know, sigh, but it really does help):
As we can see from the diagram, the pattern allows us to separate two interfaces that can define the specifics of an object, in this case the type of Shape the object is and the Color that Shape is.
We can create multiple colors, or multiple shapes, without worrying about one impacting the other, therefore increasing loose coupling in our codebase! π₯
Let's break it down π±
Keeping our example above in mind, the Abstraction would be our Shape class, whilst our Implementation is the Color class.
The Abstraction contains a reference to the Implementation via a property on the class (hence the composition over inheritance), in our case, Shape has a Color property. Any class that implements the Color contract can then be used by any Shape property.
The consumer of the Abstraction doesn't need to worry about the underlying implementation whilst the pattern itself also increases loose coupling between the Abstraction and the Implementation.
If you're like me, looking at code can help clear things up. So let's do just that!
We'll be using TypeScript for these examples
// Define an interface for the Implementation
interface Color {
log(): string;
}
// Define an abstract class for the Abstraction
abstract class Shape {
color: Color;
constructor(color: Color) {
this.color = color;
}
logMe() {
console.log(`I am a ${this.color.log()} shape.`);
}
}
// Create a Concrete Implementation
class Red implements Color {
log() {
return 'red';
}
}
class Blue implements Color {
log() {
return 'blue';
}
}
// Create a refined Abstraction that behaves slightly differently
class Circle extends Shape {
constructor(color: Color) {
super(color);
}
logMe() {
console.log(`I am a ${this.color.log()} circle.`);
}
}
class Triangle extends Shape {
constructor(color: Color) {
super(color);
}
}
// Instantiate the circle with a concrete implementation
const circle = new Circle(new Red());
const triangle = new Triangle(new Blue());
circle.logMe();
// Output: I am a red circle.
triangle.logMe();
// Output: I am a blue shape.
Awesome! We can create as many Colors
as we like, or as many Shapes
as we like, without affecting one or the other! πππ
Keeping things simple and separated increases the maintainability and testability of our code, which leads to better code! We can extend and new shapes and colors in the future very easily now too!
But why? π
Let's take a look at some reasons why we would use this pattern:
- The Bridge Pattern decouples the Abstraction and the Implementation, therefore allowing the two to differ independently.
- It keeps the Abstraction and the Implementation in it's their own inheritance hierarchy, allowing them to grow without affecting the other.
- The Abstraction does not need to know about the Concrete Implementation and therefore it can be set or swapped at run-time without breaking the Abstraction.
Awesome, but where can I use it? π€
Where can I find it in action? π
Ok, the Bridge Pattern is awesome. It can increase our loose coupling, but, where can we actually use it? Where is it being used in the wild?
Angular uses it! (Big thanks to Wes Copeland - @wescopeland_ for pointing this out to me.)
They use it in their Forms API to bridge a gap between any NgControl and any ControlValueAccessor.
The ControlValueAccessor
is an interface with methods that must be implemented for any class that implements it. Angular provides it's own concreate implementations of the ControlValueAccessor
Implementation, but any developer can implement the interface and any NgControl
will be able to use it!
In other words, an implementation outside of the Angular Framework is perfectly acceptable by an Abstraction within the Framework! π₯π₯
Likewise, a developer can create their own NgControl
and any of the concrete implementations provided by Angular will be able to work with it! π₯π₯
Hopefully that can help you understand the power behind The Bridge Pattern, but if you still need your own use case, keep reading!
Where else could I use it? π
Well, I've found that a perfect example of this in the Frontend world would be in a Data Access Layer.
You can have the following:
- An Abstraction defining an Entity Service that will handle logic related to the entities within your system.
- An Implementation defining an API Interface that allows you to interact with any potential backend system or API.
Let's take a quick look at this in action:
We'll start with our Implementation (API Interface):
export interface IApiService {
get<T>(): T;
getAll<T>(): T[];
add<T>(entity: T): void;
update<T>(entity: T): void;
delete<T>(entity: T): void;
}
and next we will define our Abstraction (Entity Service):
export abstract class EntityService {
apiService: IApiService;
constructor(apiService: IApiService) {
this.apiService = apiService;
}
}
Ok, so we've set up our Abstraction and our Implementation. Let's put them to use!
First let's create a UserService that refines our Abstraction.
export interface User {
id: string;
name: string;
email: string;
}
export class UserService extends EntityService {
activeUser: User;
constructor(apiService: IApiService) {
super(apiService);
}
addNewUser(user: User) {
this.apiService.add(user);
}
// Here we perform some logic custom to the UserService
// But use the underlying bridge between the concrete
// implementation and the abstraction to update the
// active user after some custom logic
setActiveUserEmail(email: string) {
this.activeUser.email = email;
this.apiService.update(this.activeUser);
}
}
Now that we have a Refined Abstraction, let's go ahead and create a Concrete Implementation
export class CustomApiService implements IApiService {
get<T>(): T {
// fetch the user from the api
}
getAll<T>(): T[] {
// etc
}
add<T>(entity: T): void {
// etc
}
update<T>(entity: T): void {
// etc
}
delete<T>(entity: T): void {
// etc
}
}
Ok, now let's use our Concrete Implementation along with our Refined Abstraction:
const apiService = new CustomApiService();
const userService = new UserService(apiService);
userService.addNewUser({...} as User);
Awesome! Our UserService
does not need to know the nitty gritties of the IApiService
Implementation for it to still perform as expected.
What happens if down the road requirments change and suddenly we can't use the CustomApiService
any more! π±
Have no fear, the Bridge Pattern is here! π
Simply create a new Concrete Implementation, and supply that to the UserService
instead:
// Create new implementation
export class MongoDBService implements IApiService {
// etc
}
// Swap out the api service
const apiService = new MongoDbService();
// No need to change the rest!
const userService = new UserService(apiService);
userService.addNewUser({...} as User);
Isn't that awesome! πππ
Hopefully you learned a bit (more?) about the Bridge Pattern from this article, a potential use-case for it and how it is used in Angular.
If you have any questions, feel free to ask below or reach out to me on Twitter: @FerryColum.
Top comments (13)
I feel that all abstraction, as shown in this example are just contracts of what is to be contained by concrete implementations. Whether or not that abstraction includes other interfaces is up to the designer; however, a more overarching principal is that "favoring composition over inheritance" simply means, add anything you need as a property or field/function (typed or non-typed), in this case, it's a Color property type defined by a Color contract/interface.
In the context of Composition, we don't call this a pattern, as it is simply containment of what is needed e.g. Color and Shape (and the rules to follow). Note that the exact same thing can be achieved merely defining classes, no need for interface or abstract classes. In fact, ultimately there is no need for types either.
Most JavaScript folks will not see the value in this example. They don't see value in interfaces and do not use abstract declarations. Shoot they haven't traditionally even used the class construct. For them it's just close-to-the-metal scripting/get-it-done, simple key value pair programming all contained in a JSON Object. In some ways they are right, it's much easier to think that way than in "abstract" OOP terms.
Alas the style we choose for the right job is always paramount, need types? Implement them! Don't need types? Leave them out. Need abstractions? Put them in etc. etc.
Thanks for the post.
Thank you for the constructive feedback!
I feel like I found this pattern difficult to wrap my head around was because it is very close to the Strategy Pattern, and it really is just down to fulfilling contracts that the developer defines themselves.
I studied patterns for years. In the end I abandoned them. Reason was that all OOP when refactored as far as possible turns into single responsibility functions anyway. The javascript folks love functional programming, so this aligns there too.
Instead of patterns I now create lots and lots of small SRP functions that are compose-able. Also, I no longer use classical inheritance. I find doing this aligns nicely with web based programming. I still use Typescript because I love type safety and I use Classes for the same reason. Why find run-time errors when you can find them via intellisense before the compile?
Maybe I'm missing something, but it seems that the distinction between an abstraction and implementation only becomes relevant when the language has a distinction between the two?
In some senses, Javascript developers work only in abstractions; if I have two different API services in Javascript, and they both implement a
.get
, how would we distinguish, in Javascript, between writing a function which relies on an implementation of a thing-which-needs-a-get-function, and an abstraction of a thing-which-needs-a-get-function? With an example:I can call
callGet
using eitherapiA
orapiB
. Unless I'm missing something here, I don't really see, in fact, how non-OO languages have any way at all of caring about the distinction between abstraction/implementation; I'd be very glad to be pointed in the correct direction though!In traditional Javascript there is no guarantee that the service you show, can know ahead of time if both objects (shown above) have implemented the getter pattern. It would only become known at runtime.
This is my #1 reason for advocating class design with types, and why I prefer Typescript over Javascript.
If we use typed classes, then the question is answered before compile time via intellisense. If either of the objects passed in did not implement getters the red squiggly line would show via intellisense while coding.
Therfore questions like 'how do we know' are answered by Intellisense. It's perhaps the greatest tool for programmers ever; and it works best on Typed objects.
Indeed, and I'm also a big fan of Typescript; I think the question of catching at runtime vs compile time is a separate question, though.
My main point was that it isn't really possible to assert that Javascript developers don't use abstract declarations. That's all they use.
Sir thank you so much for this great article : -
Here is how I use services using Composition over Inheritance like so
a. under crud.js I have -
b. Here is my API file like so : -
What I find after reading your post, your approach is more Object Oriented based suited for TypeScript(which is great) and Type-Safe. I will use your approach next time.
Please share some thoughts, Thanks
From ES6 onwards you have access to the
class
keyword, if you don't want to switch to Typescript just yet :)Some comments may only be visible to logged-in visitors. Sign in to view all comments.