API clients are very helpful when you're shipping your REST APIs to the public. And Go makes it easy, for you as a developer, as well as for your users, thanks to its idiomatic design and type system. But what defines a good API client?
In this tutorial, we're going to review some best practices of writing a good SDK in Go.
We'll be using Facest.io API as an example.
Before we begin to write any code, we should study the API to understand the main aspects of it such as:
- What is the Base URL of the API and can it be changed later?
- Does it support versioning?
- What are the possible errors?
- How clients should authenticate?
Understanding all of this will help you to put a right structure.
Let's start with the basics. Create a repository, pick a correct name, ideally matching the API service name. Initialize go modules. And create our main struct to hold user-specific information. This struct will contain API endpoints as functions later.
This struct should be flexible but also limited so the user can't see internal fields.
We make fields BaseURL
and HTTPClient
exportable, so users can use their own HTTP client if necessary.
package facest
import (
"net/http"
"time"
)
const (
BaseURLV1 = "https://api.facest.io/v1"
)
type Client struct {
BaseURL string
apiKey string
HTTPClient *http.Client
}
func NewClient(apiKey string) *Client {
return &Client{
BaseURL: BaseURLV1,
apiKey: apiKey,
HTTPClient: &http.Client{
Timeout: time.Minute,
},
}
}
Now let's move on and implement "Get Faces" endpoint, which returns the list of results and supports pagination, which means our function should support pagination options as input.
As I noticed in API, success responses and error responses always follow the same structure, so we can define them separately from data types and don't make them exported since this is not relevant information to the user.
type errorResponse struct {
Code int `json:"code"`
Message string `json:"message"`
}
type successResponse struct {
Code int `json:"code"`
Data interface{} `json:"data"`
}
Make sure you don't write all endpoints in the same .go file, but group them and use separate files. For example you may group by resource type, anything that starts with /v1/faces
goes into faces.go
file.
I usually start by defining the types, you can do it manually or by converting JSON to go using JSON-to-Go tool.
package facest
import "time"
type FacesList struct {
Count int `json:"count"`
PagesCount int `json:"pages_count"`
Faces []Face `json:"faces"`
}
type Face struct {
FaceToken string `json:"face_token"`
FaceID string `json:"face_id"`
FaceImages []FaceImage `json:"face_images"`
CreatedAt time.Time `json:"created_at"`
}
type FaceImage struct {
ImageToken string `json:"image_token"`
ImageURL string `json:"image_url"`
CreatedAt time.Time `json:"created_at"`
}
The GetFaces
function should support pagination and we can do this by adding func arguments, but these arguments are optional, and they may be changed in the future. So it makes sense to group them into a special struct:
type FacesListOptions struct {
Limit int `json:"limit"`
Page int `json:"page"`
}
One more argument our function should support, and it's the context, which will let users control the API call. Users can create a Context, pass it to our func. Simple use case: cancel API call if it takes more than 5 seconds.
Now our function skeleton may look like this:
func (c *Client) GetFaces(ctx context.Context, options *FacesListOptions) (*FacesList, error) {
return nil, nil
}
Now it's time to make API call itself:
func (c *Client) GetFaces(ctx context.Context, options *FacesListOptions) (*FacesList, error) {
limit := 100
page := 1
if options != nil {
limit = options.Limit
page = options.Page
}
req, err := http.NewRequest("GET", fmt.Sprintf("%s/faces?limit=%d&page=%d", c.BaseURL, limit, page), nil)
if err != nil {
return nil, err
}
req = req.WithContext(ctx)
res := FacesList{}
if err := c.sendRequest(req, &res); err != nil {
return nil, err
}
return &res, nil
}
func (c *Client) sendRequest(req *http.Request, v interface{}) error {
req.Header.Set("Content-Type", "application/json; charset=utf-8")
req.Header.Set("Accept", "application/json; charset=utf-8")
req.Header.Set("Authorization", fmt.Sprintf("Bearer %s", c.apiKey))
res, err := c.HTTPClient.Do(req)
if err != nil {
return err
}
defer res.Body.Close()
if res.StatusCode < http.StatusOK || res.StatusCode >= http.StatusBadRequest {
var errRes errorResponse
if err = json.NewDecoder(res.Body).Decode(&errRes); err == nil {
return errors.New(errRes.Message)
}
return fmt.Errorf("unknown error, status code: %d", res.StatusCode)
}
fullResponse := successResponse{
Data: v,
}
if err = json.NewDecoder(res.Body).Decode(&fullResponse); err != nil {
return err
}
return nil
}
Since all API endpoints act in the same manner, helper function sendRequest
is created to avoid code duplication. It will set common headers (content type, auth header), make request, check for errors, parse response.
Note that we're considering status codes < 200 and >= 400 as errors and parse response into errorResponse
. It depends on the API design though, your API may handle errors differently.
Tests
So now we have SDK with single API endpoint covered, which is enough for this example, but is it enough to be able to ship this to users? Probably yes, but let's focus on few more things.
Tests are almost required here, and there can be 2 types of them: unit tests and integration tests. For the second one we'll call real API. Let's write a simple test.
// +build integration
package facest
import (
"os"
"testing"
"github.com/stretchr/testify/assert"
)
func TestGetFaces(t *testing.T) {
c := NewClient(os.Getenv("FACEST_INTEGRATION_API_KEY"))
ctx := context.Background()
res, err := c.GetFaces(nil)
assert.Nil(t, err, "expecting nil error")
assert.NotNil(t, res, "expecting non-nil result")
assert.Equal(t, 1, res.Count, "expecting 1 face found")
assert.Equal(t, 1, res.PagesCount, "expecting 1 PAGE found")
assert.Equal(t, "integration_face_id", res.Faces[0].FaceID, "expecting correct face_id")
assert.NotEmpty(t, res.Faces[0].FaceToken, "expecting non-empty face_token")
assert.Greater(t, len(res.Faces[0].FaceImages), 0, "expecting non-empty face_images")
}
Note that this test uses env. var where API Key is set. By doing this, we're making sure that they are not public. And later we can configure our build system to propagate this env. var using secrets.
Also, these tests are separated from unit tests (because they take longer to execute):
go test -v -tags=integration
Documentation.
Make your SDK self-explanatory with clear types and abstractions, don't expose too much information. Usually, it's enough to provide godoc
link as main documentation.
Compatibility and Versioning.
Version your SDK updates by publishing new semver to your repository. But make sure you're not breaking anything with new minor/patch releases. Usually your SDK library should follow API updates, so if API releases v2, then there should be an SDK v2 release as well.
Conclusion
That's it.
One question though: what are the best API Go clients have you seen so far? Please share them in the comments.
You can find the full source code here.
Top comments (4)
In the sentence up there, it gives a sense that you'll be showing both unit and integration tests, when only integration ones are later written, which left me a bit confused. Maybe the grammar can be cleared a bit :)
Thanks for writing this! After reading this article I started to put together an API client library for the Discogs API. Still very much a work in progress.
github.com/stmcallister/go-discogs
lets make a /sladar/api
Thank you for the article, helped me with designing an API. I will share the source code soon. :)