Sometimes when working on Xcode Playground you may experience some unexpected behavior where Playground gets stuck on 'Running...' without any obvious reason. 🤷😤
The root cause of this issue is Xcode trying to run the code on a simulator.
By default, when creating a Playground, Xcode will set the platform to iOS and it will open a simulator to run the code.
So, if you are not working on iOS-specific code, you can solve this by switching the platform on the Playground Settings to macOS
.
You can change that on the File Inspector tab, which you can either access from the Inspector area or by using the shortcut Command (⌘
) + Option (⌥
) + 1.
With that change in place, your Playground will compile and run successfully 🚀
➡️ This post was originally published on my blog.
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