DEV Community

Donna Amos
Donna Amos

Posted on • Edited on

OO Ruby Concepts Part 2, Object Attributes

Last post I discussed objects and their behavior. This post will cover the attributes of an object and how to manipulate them to cause a certain behavior.
Every object has attributes. To make this clear, I looked up the definition of "Attribute" on Google and here's what it said:

at·trib·ute

verb
1.
regard something as being caused by (someone or something).
"he attributed the firm's success to the efforts of the managing director"

noun
1.
a quality or feature regarded as a characteristic or inherent part of someone or something.
"flexibility and mobility are the key attributes of our army"

Let's stick with our Cat class from the previous post and give it two attributes, name and breed, using the 'setter' and 'getter' instance variable methods.

class Cat # Object 
  def name=(garfield) #setter 
  @name = garfield 
  end 
  def name #getter 
      @name 
  end 
  def breed=(tabby) #setter 
     @breed = tabby 
  end 
  def breed #getter 
     @breed 
  end 
 end 

garfield = Cat.new("Garfield") 
garfield.name # "Garfield" 
Enter fullscreen mode Exit fullscreen mode

This block of code contains both a "setter" and "getter" method which writes or sets the attribute and then reads or gets the attribute for the object to use. This code is long and becomes repetitive very quickly and unless you need to customize it, there's a better way to set and get attributes.
We use macro programming to accomplish this. Macros are a tool that allow programmers to reuse code. Attribute readers and writers are macros that implement this same code above with only two lines of code.

class Cat 
   attr_writer :name, :breed  #setter
   attr_reader :name, :breed  #getter 
end 
Enter fullscreen mode Exit fullscreen mode

As you can see, much more efficient. William Strunk, in his classic book "The Elements of Style" said, "Omit needless words". Macros in programming omit needless code and allow the attributes to be added much more seamlessly. The attribute writer and reader can be further condensed with the attribute accessor like this:

class Cat 
    attr_accessor :name, :breed # setter and getter all in one line
end 
Enter fullscreen mode Exit fullscreen mode

Now let's make a new cat, with a name and breed and make it "Meow!" using the attribute accessor.

class Cat 
    attr_accessor :name, :breed 
    def meow 
    puts "Meow!" 
    end 
end 

garfield = Cat.new 
Cat.name = "Garfield" 
garfield.name # Garfield 
garfield.breed = "Tabby" 
garfield.breed # Tabby 
garfield.meow # Meow! 
Enter fullscreen mode Exit fullscreen mode

Top comments (3)

Collapse
 
k_penguin_sato profile image
K-Sato • Edited

Thanks for this post!
IMHO, having proper indentation would make your code a lot easier for readers to understand.

blog.programminghub.io/blog/2017/0...

In ruby, the convention is using two spaces per indentation.

github.com/rubocop-hq/ruby-style-g...

# bad - four spaces
def some_method
    do_something
end

# good
def some_method
  do_something
end
Collapse
 
devverto profile image
devverto

Thanks for sharing! Any chance you would be interested in writing a guide showing the TDD process for creating objects?

Collapse
 
donnacamos profile image
Donna Amos

Thanks for the suggestion. I'm flattered. I don't think I'm the right person to write a TDD guide. I'm still going through Flatiron School and I don't completely understand tests or how to write them. Maybe something I could do in the future.

Some comments may only be visible to logged-in visitors. Sign in to view all comments.