Summary
I recently came accross 2 videos on the BigThink website that addresses the topic 'Five Programming Languages that Everyone Shou...
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There was a recent discussion on this dev.to forum about whether or not learning more than one language was important.
I like learning programming languages as a hobby, even if I'm not going to be using them to get paid money. But not everyone is interested in investing the time to master a language for fun, that they won't be using — and that's legit.
The survey was missing Lisp or one of its dialects like Scheme or Clojure. So I punted and picked Haskell, but it was a tossup between Haskell and SQL.
I did not vote for C++. I think C++ is overused in both industry and academics, where another language would be more suitable. It is a difficult language to learn, even more difficult to master. It makes for code that is a huge effort to maintain. Modern languages like Java and C# have demonstrated that the Preprocessor portion of C++ is more of a liability and anachronism — but C++ cannot divest itself of the Preprocessor without not being C++. That ship has sailed. Despite all of those barriers, C++ is a very popular language and will continue to be popular in the foreseeable future. I have a ~30 year love-hate relationship with C++.
You mentioned "I suspect that functional programming is going to become THE programming skill to have in the near future", and I fully agree with that statement.
That reminds me of this quote (from the Forward in "The Book of F#"):
Besides functional programming, I think the other up-and-coming kind of languages in software development will be Domain Specific Languages (DSL). The smart people at JetBrains have created MPS, which I think will be the kind of thing we'll be seeing more of: tools to support the creation of DSLs. (And by DSL I exclude EDSL. I think EDSLs are so inferior to DSLs, that I have nothing good to say about them.)
Thanks for the great response! That was really insightful. A pity I forgot to add Closure to survey. I should have added Erlang too. It's interesting what Bryan Hunter had to say about OO, though I don't agree with him :) ... I've too often seen this pattern of throwing the baby out with the bath water. For me it's not an "either or" decision between the 2 paradigms. But perhaps his objective was simply to make a strong statement to get peoples attention. In terms of DSL's, I actually really regret not mentioning any, so thanks for raising it. I noticed that Groovy was one of the top paying technologies according to the 2018 Stackoverflow survey.
Python is a really good general purpose language. Therefore, you could develop games using Python. I've heard that pygame (pygame.org) is quite popular for example. I suppose it really depends on the type of games you want to build. However, I personally feel that Python is better suited to other areas like data science. For building games, I think that "C" is always going to be a popular choice. Unity (unity3d.com/) is very popular these days too. I am busy learning Unity for fun. In the beginning I was surprised to see that it uses C#. Btw, if you're interested in getting into Python and seeing where it is applied then I would highly recommend MOOC platforms like Coursera and Edx to learn more.
“Nobody should call themselves a professional if they only knew one language.”
Calm down Bjarne. There’s plenty of folks using just one language, making a living, doing good work. Elitist old gatekeepers with decades of experience aren’t helping anyone with this sort of comment. If anyone read the intro to this article and felt disheartened I feel for you. Don’t believe everything you read. Thankfully the rest of Douglas’s article is realistic and more positive.
Haha Yea Bjarne does make a pretty strong statement there. I also found the statement made by Larry to be quite controversial where he considers Java to be "heavyweight, verbose, and everyone loves to hate it". And they're not the only one's (in terms of leaders in the tech field) to have made these controversial statements. I think that passion for a subject sometimes gets the better of most of us :)
I'd strongly recommend taking a peek at Rebol. It's not popular, but approaches language from such an alternative perspective that an understanding of programming is deficient without it. Imagine you could write code using only JSON notation with a few extra types here and there...
I have never heard of Rebol until you mentioned it. I find it very interesting. I like it when a programming language encourages one to think different. For anyone else coming across this thread, I found this youtube video that may be of interest.
IMO it pretty much depends on what are you trying to "create" with code. E.G An iOS app(swift), VideoGames(C++ or C#),etc. Or if you just want to start to learn the basics and then decide what to "create", choose C.
Well, and there's the other part. If you want to make money coding, yeah, choose one of those languages from those lists that updates every year.
Side effects doesn't mean that a different thread manipulates shared data, side effects means that a function modifies some global state or object that is not a parameter (like
this
in Java) :)Yes, I agree with you :) May I just say that by "shared data" I was attempting to infer "shared state" in the global scope. But shared state can be local too and I didn't make that clear. Therefore I should have been more explicit by specifically mentioning the scope of state. And lastly I should have made it clear that the potential problems of accessing scope outside the scope of the calling context are not limited to multithreading but exacerbated instead. Thanks for your response!
Why do you consider SQL to be a programming language?
When I chose SQL as one of the languages I think that one should know, I knew that it may raise a few questions. Therefore, I'm surprised that you're the first to ask :). I consider SQL to be a programming language because even though it is quite different to third generation(3GL) imperative languages like Java, C, C++, it is still a fourth generation language(4GL). I understand that many developers only use SQL to achieve simple CRUD (create, read, update, and delete) operations, but you can do so much more. SQL supports loops(FOR, WHILE), conditional statements (IF,CASE), variables, functions, types, procedures etc. This may cause many to cringe, but I personally know a developer who wrote an entire backend batch payroll system for a medium size enterprise using SQL ... legend :D
I am having difficulties trying to wrap my head around the fact that someone wrote an entire backend batch payroll system using SQL! Also, I didn't know SQL supports loops. Thanks for enlightening. There is so much yet to be learned!
I just raised a question about what to learn, so life can be easier in future. I am glad to read your review. I can see C# there, and I like JavasScript very much.
C# and Javascript are my 2 loves. You can't go wrong with either.
Python can be embedded in games to provide scripting support. So, Python can be a good tool for game developers. It may not be the main language, but make no mistake, it can be very useful.
I recently spent some time 'messing around' with Scala. I Like!
BeefLang is quite C#-like, and interesting.
Everyone should also learn one esoteric language, just to really bend your brain.
Might I recommend Funge++?
Forget everything! Let's just go with Funge++ :D