In this article series we'll learn how to replicate the menu inventory interface of Zelda: Breath Of The Wild on the web !
Click on the image belo...
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Such a fun idea for a tutorial, I love it ✨
This is great!
This is so excellent, Florent. Great concept and execution.
This tutorial and the whole idea of Game UI on web is fire!!!!!
I really like how you built requirements style tutorial that aren't code along but more like: Here is requirements and here are tips how you should try to implement it. Great job, waiting for more ;-)
😮👌🔥
Love it!!!! :D Massive Kudos ^^
Awesome idea! Do you have the complete source code somewhere? I find it a bit difficult to follow with only the gists.
Thanks ! I will provide "checkpoints" branch on the starter repository in the next two articles. The full code source will available at the end of the article series.
I manage to finish the checkpoint branch for part 1 today, it is here if needed: github.com/Flow11/zelda-botw-start...
Big thanks for the warm feedbacks !
I have already started to work on part 2, hoping to release it in the coming weeks.
It great.
Really good!
This can be done with react-native too?
Yes but probably not with the same stack. I'm not sure that framer-motion is supported on RN.