Introduction
The task for this post is to help you understand how to generate combinations of size r
using numbers from 1 to n
and then extend that code to generate combinations for any set of objects.
When I say n = 5
and r = 3
, it means we are dealing with the first five natural numbers to generate combinations of size 3.
Understanding Combinations
We shall be generating combinations in lexicographic order. Also, since combination does not concern itself with the relative order the chosen elements are arranged in, we shall always be having our chosen elements in lexicographical order too.
The first combination we choose has to be the first r
elements when the n
objects are sorted. This is because it gives us the lexicographically smallest word with the individual elements themselves in lexicographical order too. (basically, the if all combinations were arranged in a dictionary, then we want to start with the first one) So, in case of n = 5
and r = 3
, the first combination is 123
.
Now, think what should be the last combination. I propose that it will be the last r
elements when the n
objects are sorted. Why should it be? When we are generating combinations in lexicographical order, each combination should have a greater position in a dictionary. So the last combination should have the greatest elements from given objects. The chosen elements themselves should also be in lexicographical order.
The knowledge of last combination also gives us an interesting observation. The maximum value at a given index idx
can be n - r + idx + 1
, where index starts from zero. This is necessary to maintain the dictionary order of individual elements in a combination.
Take for example the case of n = 5
and r = 3
. If we position the number 5 at index 1, then the combination will look like X5_
, where X
may be any number lower than 5. The blank at third position should have a number greater than 5 if we are to maintain dictionary order. But placing 6 there is not possible since we only have 5 elements. According to the formula n - r + idx + 1
, the maximum value at third position (or second index) can be 4.
Another thing to note is that every time we increment a position, we need to set the elements to its right as one more than its left neighbor. This will be clear when I discuss the code.
Formal Algorithm
fun next_combination :
parameters: integer n - max objects available
integer r - size of chosen set
array curr_comb - denoting
current combination of r elements
integer idx - index to increment
return: true if next combination exists
curr_comb is updated in place
with the next combination
false if last combination is provided
____
if idx < 0 :
return false
if curr_comb[idx] < n - r + idx + 1 :
++curr_comb[idx]
for i in (idx + 1, n - 1):
curr_comb[i] = curr_comb[i - 1]
return true
else :
return next_combinaition(n, r, curr_comb, idx - 1)
For this function to work, it should be called with idx
as r - 1
, since we want to start incrementing from last index. This code first check if the index to increment is less than 0. If yes, it means that the next combination does not exist, or in other words, we are already at last combination.
Then it checks if the value at curr_comb[idx]
is less than its maximum permissible value. If yes, then it increments the value at idx
and sets its following elements as one plus their left neighbor.
If the value it idx
is already the maximum allowed, then the function recursively calls itself with same parameters, but idx
decremented by one. This continues till either the next combination is found, or the function is called with idx
less than zero, in that case next combination does not exist.
The function is recursive, so it must pass the sanity test. Does it stop recursing at some point? Each recursive call decrements idx
by 1. Eventually, idx
will be less than zero, in which case the function will no longer recurse. So, it is guaranteed that the function does not recurse indefinitely.
C++ Code
void increment_neighbor(std::vector<int> &arr, int idx)
{
for (int i = idx; i < arr.size(); ++i)
arr.at(i) = arr.at(i - 1) + 1;
}
bool _next_combination(int n, int r, std::vector<int> &curr_comb,
int idx)
{
if (idx < 0)
return false;
if (curr_comb.at(idx) < n - r + idx + 1) {
++curr_comb.at(idx);
increment_neighbor(curr_comb, idx + 1);
return true;
}
else
return _next_combination(n, r, curr_comb, idx - 1);
}
bool next_combination(int n, int r, std::vector<int> &curr_comb)
{
return _next_combination(n, r, curr_comb, r - 1);
}
Following are the required includes:
#include <algorithm>
#include <utility>
#include <vector>
This code is a direct implementation of the algorithm I shared above. The part that increments the neighbors by 1 has been extracted to its own function called increment_neighbor
.
You might ask, why are there two functions named next_combination
, one with a preceding underscore. The goal of a good interface is to be as simple as possible. In the recursive function, we initially call it with idx = r - 1
. For a programmer reusing our function, it may be tedious to pass the fourth parameter, when it can be simply deduced from the third second one.
So, we create a helper function that takes the three required parameters and calls the original recursive function with fourth parameter set.
Using Our Function
int main()
{
int n = 0, r = 0;
// take input for n and r
std::cout << "Enter r individual elements (integers) of"
" current combination separated by spaces\n";
std::vector<int> numbers(r);
for (int i = 0; i < r; ++i)
std::cin >> numbers.at(i);
if (next_combination(n, r, numbers)) {
std::cout << "Next combination is\n";
for (auto x : numbers)
std::cout << x << " ";
std::cout << "\n";
}
else {
std::cout << "The input is already the final combination\n";
}
return 0;
}
This code will simply check if next_combination
return true or false. If true, it means that the next combination was found and it is printed. Otherwise, inform user that we are already at last combination.
To generate all combination, use the following snippet.
std::vector<int> numbers(r);
for (int i = 1; i <= n; ++i)
numbers.at(i) = i;
do {
for (auto x : numbers)
std::cout << x << " ";
std::cout << "\n";
} while (next_combination(n, r, numbers));
Running on Custom Elements
Lets say the user does not want to generate combination of numbers, but instead wants to generate combinations of a custom set of objects. The object can be anything - character, string, struct etc.
The basic idea is to store the n
individual elements in an array. Generate the combination on numbers from 1 to n
as we did earlier. But while printing the combination, instead of number, print the element at that position.
As an example, here is the snippet for generating combinations of words.
std::vector<int> numbers(r);
std::vector<int> words(r);
for (int i = 1; i <= n; ++i)
numbers.at(i) = i;
std::cout << "Enter n individual elements (words)"
" separated by spaces\n";
for (int i = 0; i < n; ++i)
std::cin >> words.at(i);
do {
for (auto x : numbers)
std::cout << word.at(x) << " ";
std::cout << "\n";
} while (next_combination(n, r, numbers));
Memoization
Recursive algorithms can be made much faster when using memoization. Do we need memoization?
Memoization helps when the function is called with the same parameters multiple times. By storing intermediate results, it does not need to do computations if the parameters provided are not new.
In our function, n
and r
are constant throughout. idx
changes its value, but it does so in a very small range. So there seems to be lot af scope for repetition of parameters. However, the parameter curr_comb
does not repeat. Each combination is different. When recursing with the same combination, then the value of idx
is guaranteed to change.
So we need not use memoization, as the intermediate values are never reused.
Thanks for reading! Share your feedback in the comments <3
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