At my current work, I'm in transition from purely BE developer to a full-stack. It's hard and boring to gain understanding on new technology and new frameworks by just reading books and watching tutorials, so after getting a bare minimum of understanding of Angular, I've decided to implement something real — not too complicated, but fun to implement and forcing to cover some interesting topics of framework.
What is fun, you'll ask? Computer games, of course! And Angular, as a tool which helps to manage visual things easily, fits this area nicely.
As for now, I've implemented a 15 puzzle:
...and famous Tetris:
I didn't decide about the next game which I'll implement in these series, but I guess it will be something utilizing Angular routing and realtime communication with server via websocket. Suggestions are welcomed! :) The same, as pull-requests to the existing games repositories.
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