using System;
using System.Reflection.Metadata.Ecma335;
namespace ToyShop
{
internal class Program
{
static void Main(string[] args)
{
double tourPrice = double.Parse(Console.ReadLine());
int puzzleAmount = int.Parse(Console.ReadLine());
int speakingDollsAmount = int.Parse(Console.ReadLine());
int fluffyBearsAmount = int.Parse(Console.ReadLine());
int minionsAmount = int.Parse(Console.ReadLine());
int trucksAmount = int.Parse(Console.ReadLine());
double puzzlePrice = puzzleAmount * 2.60;
double speakingDollPrice = speakingDollsAmount * 3.0;
double fluffyBearPrice = fluffyBearsAmount * 4.10;
double minionPrice = minionsAmount * 8.20;
double truckPrice = trucksAmount * 2.0;
double totalPrice = puzzlePrice + speakingDollPrice + fluffyBearPrice +
minionPrice + truckPrice;
double totalAmount = puzzleAmount + speakingDollsAmount + fluffyBearsAmount +
minionsAmount + trucksAmount;
double discountedPrice = 0.0;
if (totalAmount >= 50)
{
discountedPrice = totalPrice * 0.25;
}
double finalPrice = totalPrice - discountedPrice;
double rentPrice = finalPrice * 0.1;
double expectedProfit = finalPrice - rentPrice;
double remainingMoney = expectedProfit - tourPrice;
double notenoughMoney = tourPrice - expectedProfit;
if (expectedProfit >= tourPrice)
{
Console.WriteLine($"Yes! {remainingMoney:F2} lv left.");
}
else
{
Console.WriteLine($"Not enough money! {notenoughMoney:F2} lv needed.");
}
}
}
}
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