DEV Community

Cover image for Sending Message To Specific Anonymous User On Spring WebSocket
Michael Hoffmann
Michael Hoffmann

Posted on • Originally published at mokkapps.de on

Sending Message To Specific Anonymous User On Spring WebSocket

In my current, I had the opportunity to develop a new application based on Vue.js in the frontend and Spring Boot in the backend. The backend should send updates to the frontend via a WebSocket connection so that users do not need to refresh the website to see the latest information.

The view should show a list of transfers where the user can modify the results by using filters and pagination. As a requirement, each user should receive specific results based on his filters and pagination without broadcasting this to all other connected users. The user does not need to authenticate itself at the backend.

Most tutorials cover either the case of broadcasting messages to all connected users or to send messages to certain authenticated users. In this article, I will demonstrate how to send messages to anonymous users without broadcasting the messages.

The Demo Project

I have a created a demo project to be able to demonstrate the functionality. It is a simple monorepo which contains a backend and a frontend folder.

Backend

The Spring Boot backend was bootstrapped using Spring Initializr where I chose WebSocket as the only dependency:

Spring Initializr Setup

Configure Websocket

The next step is to configure the application to use a WebSocket connection. To configure the Spring Boot application I followed this tutorial without the frontend part.

After this tutorial we have a working WebSocket controller that receives and sends messages via a WebSocket connection:



@Slf4j
@Controller
public class GreetingController {

    @MessageMapping("/hello")
    @SendTo("/topic/greetings")
    public Greeting greeting(HelloMessage message) throws Exception {
        log.info("Received greeting message {}", message);
        greetingService.addUserName(principal.getName());
        Thread.sleep(1000); // simulated delay
        return new Greeting("Hello, " + HtmlUtils.htmlEscape(message.getName()) + "!");
    }
}


Enter fullscreen mode Exit fullscreen mode

The greeting() method is called if a message is sent to the /hello destination. This is ensured by using the @MessageMapping annotation. The received message is then sent to / topic/greetings. I have added a simulated delay to simulate any asynchronous operation that could be executed on the server-side in between receiving and sending messages.

In this implementation, all messages are broadcasted to all connected users by using the @SendTo annotation.

Greeting.java and HelloMessage.java are simple Java classes which represent the transferred data objects:



public class Greeting {

    private String content;

    public Greeting() {
    }

    public Greeting(String content) {
        this.content = content;
    }

    public String getContent() {
        return content;
    }
}

public class HelloMessage {

    private String name;

    public HelloMessage() {
    }

    public HelloMessage(String name) {
        this.name = name;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }
}


Enter fullscreen mode Exit fullscreen mode

The WebSocket is configured in WebSocketConfig.java:



@Configuration
@EnableWebSocketMessageBroker
public class WebSocketConfig implements WebSocketMessageBrokerConfigurer {

    @Override
    public void configureMessageBroker(MessageBrokerRegistry config) {
        config.enableSimpleBroker("/topic");
        config.setApplicationDestinationPrefixes("/app");
    }

    @Override
    public void registerStompEndpoints(StompEndpointRegistry registry) {
        registry.addEndpoint("/ws").setAllowedOrigins("*");
        registry.addEndpoint("/ws").setAllowedOrigins("*").withSockJS();
    }
}


Enter fullscreen mode Exit fullscreen mode

In my project, we send updates to the clients via a scheduled interval so I also added this functionality to this demoproject. The first step is to enable scheduling in the Spring Boot application using the @EnableScheduling annotation:



@SpringBootApplication
@EnableScheduling // this annotation enables scheduling
public class WebsocketAnonymousMessagesDemoApplication {

    public static void main(String[] args) {
        SpringApplication.run(WebsocketAnonymousMessagesDemoApplication.class, args);
    }
}


Enter fullscreen mode Exit fullscreen mode

Next, a Scheduler.java class handles the scheduled tasks and triggers GreetingService to send a new message each second:



@Slf4j
@Component
public class Scheduler {
    private final GreetingService greetingService;

    Scheduler(GreetingService greetingService) {
        this.greetingService = greetingService;
    }

    @Scheduled(fixedRateString = "6000", initialDelayString = "0")
    public void schedulingTask() {
        log.info("Send messages due to schedule");
        greetingService.sendMessages();
    }
}


Enter fullscreen mode Exit fullscreen mode

GreetingsService.java injects SimpMessagingTemplate which provides methods to programmatically send WebSocket messages:



@Data
@Slf4j
@Service
public class GreetingService {
    private final SimpMessagingTemplate simpMessagingTemplate;
    private static final String WS_MESSAGE_TRANSFER_DESTINATION = "/topic/greetings";

    GreetingService(SimpMessagingTemplate simpMessagingTemplate) {
        this.simpMessagingTemplate = simpMessagingTemplate;
    }

    public void sendMessages() {
        simpMessagingTemplate.convertAndSend(WS_MESSAGE_TRANSFER_DESTINATION,
            "Hallo " + " at " + new Date().toString());
    }
}


Enter fullscreen mode Exit fullscreen mode

convertAndSend is equivalent to the @SendTo annotation which was used in the controller to broadcast messages.

Frontend

The frontend was bootstrapped using the Vue CLI:



# Install Vue CLI globally
npm install -g @vue/cli

# Create a new Vue project called "frontend"
vue create frontend


Enter fullscreen mode Exit fullscreen mode

Next step is to add STOMP.js as npm library which allows us to connect to our backend STOMP broker over WebSocket:



npm add @stomp/stompjs


Enter fullscreen mode Exit fullscreen mode

I have created a websocket-service.ts as Singleton which handles the interaction with this library:



import { Client, messageCallbackType } from '@stomp/stompjs';

export class WebsocketService {
  private readonly webSocketUrl =
    process.env.NODE_ENV === 'development'
      ? 'ws://localhost:8080/ws'
      : `wss://${window.location.hostname}/ws`;
  private client: Client;
  private onConnectCb?: Function;
  private onDisconnectCb?: Function;
  private onErrorCb?: Function;
  private _isConnected = false;

  private static instance: WebsocketService;

  private constructor() {
    console.log(`${process.env.NODE_ENV === 'development' ? 'DEV' : 'PROD'} mode`);
    this.client = new Client({
      brokerURL: this.webSocketUrl,
      debug: function(str: string) {
        console.log('WS debug: ', str);
      },
      reconnectDelay: 5000,
      heartbeatIncoming: 4000,
      heartbeatOutgoing: 4000
    });

    this.client.onConnect = () => {
      this._isConnected = true;
      this.onConnectCb && this.onConnectCb();
    };

    this.client.onDisconnect = () => {
      this._isConnected = false;
      this.onDisconnectCb && this.onDisconnectCb();
    };

    this.client.onStompError = (frame: any) => {
      console.error('WS: Broker reported error: ' + frame.headers['message']);
      console.error('WS: Additional details: ' + frame.body);
      this.onErrorCb && this.onErrorCb();
    };
  }

  static getInstance(): WebsocketService {
    if (!WebsocketService.instance) {
      return new WebsocketService();
    }
    return WebsocketService.instance;
  }

  get isConnected(): boolean {
    return this._isConnected;
  }

  connect(
    onConnectCb: Function,
    onDisconnectCb: Function,
    onErrorCb: Function
  ): void {
    this.onConnectCb = onConnectCb;
    this.onDisconnectCb = onDisconnectCb;
    this.onErrorCb = onErrorCb;

    this.client.activate();
  }

  disconnect(): void {
    this.client.deactivate();
  }

  subscribe(destination: string, cb: messageCallbackType): void {
    this.client.subscribe(destination, cb);
  }

  sendMessage(destination: string, body: string): void {
    this.client.publish({ destination, body });
  }
}


Enter fullscreen mode Exit fullscreen mode

In the constructor, the client configuration is done. If we run the backend locally the WebSocket connection is available at localhost:8080/ws that’s why ws://localhost:8080/ws is used as broker URL in Vue development mode.

The service provides this public API:



interface IWebSocketService {
  connect(
    onConnectCb: Function,
    onDisconnectCb: Function,
    onErrorCb: Function
  ): void;
  disconnect(): void;
  subscribe(destination: string, cb: messageCallbackType): void;
  sendMessage(destination: string, body: string): void;
}


Enter fullscreen mode Exit fullscreen mode

Inside the mounted() method in App.vue the service is instantiated:



import { Component, Vue } from 'vue-property-decorator';
import { WebsocketService } from './services/websocket-service';

@Component({})
export default class App extends Vue {
  private webSocketService?: WebsocketService;
  private messages: string[] = [];

  private readonly webSocketGreetingsSubscribeEndpoint = '/topic/greetings';
  private readonly webSocketGreeetingsSendEndpoint = '/app/hello';

  mounted(): void {
    this.webSocketService = WebsocketService.getInstance();
    this.webSocketService.connect(
      () => {
        this.webSocketService &&
          this.webSocketService.subscribe(
            this.webSocketGreetingsSubscribeEndpoint,
            message => {
              if (message.body) {
                console.log('Received WS message: ', message.body);
                this.messages.push(message.body);
              } else {
                console.warn('Received empty message', message);
              }
            }
          );

        // send initial message to get jobs
        this.sendMessage();
      },
      () => {},
      () => {}
    );
  }

  private sendMessage(): void {
    this.webSocketService &&
      this.webSocketService.sendMessage(
        this.webSocketGreetingsSendEndpoint,
        JSON.stringify({name: 'Any Name'})
      );
  }
}


Enter fullscreen mode Exit fullscreen mode

Received messages are rendered in the template:



<template>
  <div id="app">
    <h1>Received WS messages</h1>
    <ul>
      <li v-for="message in messages" v-bind:key="message">{{ message }}</li>
    </ul>
  </div>
</template>


Enter fullscreen mode Exit fullscreen mode

At this point we have a running application that can send & broadcast messages via a WebSocket connection:

Broadcast Demo

Prevent Message Broadcasting

As you can see in the video above, each connected user receives the same broadcasted message as we cannot identify certain users. In this chapter, I want to demonstrate how to prevent broadcasting messages to all users without a need for authentication.

The idea is to use UUIDs for each connected client and instead of broadcasting to all users messages are only sent to specific UUIDs.

These steps need to be performed:

  1. Generate a Spring Security Principal name by UUID for each newly connected client by using DefaultHandshakeHandler
  2. Store the UUID if a new message is received
  3. Use @SendToUser instead of @SendTo annotation in the WebSocket controller
  4. Change endpoint in frontend to have the user, so /user/topic/greetings instead of /topic/greetings;

Let’s start by creating a CustomHandshakeHandler.java



/**
 * Set anonymous user (Principal) in WebSocket messages by using UUID
 * This is necessary to avoid broadcasting messages but sending them to specific user sessions
 */
public class CustomHandshakeHandler extends DefaultHandshakeHandler {
    @Override
    protected Principal determineUser(ServerHttpRequest request,
                                      WebSocketHandler wsHandler,
                                      Map<String, Object> attributes) {
        // generate user name by UUID
        return new StompPrincipal(UUID.randomUUID().toString());
    }
}


Enter fullscreen mode Exit fullscreen mode

which needs to be registered in WebSocketConfig.java:



@Configuration
@EnableWebSocketMessageBroker
public class WebSocketConfig implements WebSocketMessageBrokerConfigurer {
    @Override
    public void registerStompEndpoints(StompEndpointRegistry registry) {
        registry
                .addEndpoint("/ws")
                .setAllowedOrigins("*")
                // use our new handler
                .setHandshakeHandler(new CustomHandshakeHandler());

        registry
                .addEndpoint("/ws")
                .setAllowedOrigins("*")
                // use our new handler
                .setHandshakeHandler(new CustomHandshakeHandler())
                .withSockJS();
    }
}


Enter fullscreen mode Exit fullscreen mode

Now GreetingController.java has to be adopted:



@Slf4j
@Controller
public class GreetingController {
    private final GreetingService greetingService;

    GreetingController(GreetingService greetingService) {
        this.greetingService = greetingService;
    }

    @MessageMapping("/hello")
    @SendToUser("/topic/greetings") // use @SendToUser instead of @SendTo
    public Greeting greeting(HelloMessage message, Principal principal) throws Exception {
        log.info("Received greeting message {} from {}", message, principal.getName());
        greetingService.addUserName(principal.getName()); // store UUID
        Thread.sleep(1000); // simulated delay
        return new Greeting("Hello, " + HtmlUtils.htmlEscape(message.getName()) + "!");
    }
}


Enter fullscreen mode Exit fullscreen mode

GreetingService needs to be adjusted to be able to store the UUIDs in a list and we change convertAndSend to convertAndSendToUser where we iterate over all user names and send message to them:



@Data
@Slf4j
@Service
public class GreetingService {
    private final SimpMessagingTemplate simpMessagingTemplate;
    private static final String WS_MESSAGE_TRANSFER_DESTINATION = "/topic/greetings";
    private List<String> userNames = new ArrayList<>();

    GreetingService(SimpMessagingTemplate simpMessagingTemplate) {
        this.simpMessagingTemplate = simpMessagingTemplate;
    }

    public void sendMessages() {
        for (String userName : userNames) {
            simpMessagingTemplate.convertAndSendToUser(userName, WS_MESSAGE_TRANSFER_DESTINATION,
                    "Hallo " + userName + " at " + new Date().toString());
        }
    }

    public void addUserName(String username) {
        userNames.add(username);
    }
}


Enter fullscreen mode Exit fullscreen mode

Finally, the topic endpoint in App.vue in the frontend code needs to be changed:



private readonly webSocketGreetingsSubscribeEndpoint = '/user/topic/greetings';


Enter fullscreen mode Exit fullscreen mode

Let’s see this in action:

Live Action Demo

Conclusion

Sending WebSocket messages to specific anonymous users is not hard using Spring. You can also extend this mechanism by addinganother destination for broadcasted messages. This way, you can send certain messages to specific users and also broadcast messages to every connected user.

Top comments (0)