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The Boring Path to Actually Shipping with AI

The Boring Path to Actually Shipping with AI

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5 min read
I Actually Stayed On Task (For Once): A Dev Miracle

I Actually Stayed On Task (For Once): A Dev Miracle

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3 min read
From AI Skeptic to Constant Collaborator: What I Learned Vibe Coding

From AI Skeptic to Constant Collaborator: What I Learned Vibe Coding

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10 min read
The Road to Combat Is Paved with Tangents: A Devlog

The Road to Combat Is Paved with Tangents: A Devlog

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4 min read
Scope Creep Chronicles: Creature Combat Devlog

Scope Creep Chronicles: Creature Combat Devlog

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4 min read
Cards, Chaos and the subtle art of Claude Code

Cards, Chaos and the subtle art of Claude Code

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3 min read
Unity UI System - Best Practices

Unity UI System - Best Practices

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5 min read
Architecture design of my game My Pixel Plant

Architecture design of my game My Pixel Plant

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4 min read
Meu primeiro ano na Realidade Virtual - VR [PT-BR]

Meu primeiro ano na Realidade Virtual - VR [PT-BR]

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5 min read
Why Slope Game become a popular game?

Why Slope Game become a popular game?

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3 min read
Game javascript: clone BEWITCHED - Commodore VIC-20 Game 1983

Game javascript: clone BEWITCHED - Commodore VIC-20 Game 1983

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Comments 26
1 min read
How to calculate a Pokemons 'power level' using kmeans

How to calculate a Pokemons 'power level' using kmeans

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9 min read
Video Game Translations: Mistakes and Challenges

Video Game Translations: Mistakes and Challenges

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4 min read
Patrón de diseño Object Pooling en Unity

Patrón de diseño Object Pooling en Unity

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6 min read
Developing Games with React, Redux, and SVG - Part 1

Developing Games with React, Redux, and SVG - Part 1

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1 min read
Space Cats!

Space Cats!

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2 min read
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