Don't Make Me Think is a book by Steve Krug about human-computer interaction and web usability. The book's premise is that a good software program or web site should let users accomplish their intended tasks as easily and directly as possible.
In this blog, I will try to summarize the book in a short and simple way...
What is UX?
User experience is about how a user interacts with, and experiences, a particular product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency.
What is UI?
In the industrial design field of human-computer interaction, a user interface is a space where interactions between humans and machines occur.
1. First Law of Usability
- The first view of the website should tell the User what that website is about and what it will do.
- If the website has Navbar in Header or Sidebar, highlight the section to tell the user where they are in the website.
2. Design for Scanning, not Reading
- People don't read, they just scan the website.
- So highlight the Keyword.
- Keep the content Short and Simple.
3. Make Click mindless
- Try to have minimum clickable as much as possible for a viewport.
- Choose important Key clickables and highlight that more.
- Don't confuse the user with too many interactions.
4. Less is More
- Keep a minimum amount of content on a viewport.
- Avoid irrelevant/unnecessary content.
- Avoid instructions on the page.
5. Help Users to Navigate
- Navigate people around all the pages like a journey from different sections of the web page.
6. User Testing
- The main step for any development is user testing.
- You develop the webpage by keeping in mind all the above points.
- Later you need to give the webpage for human testing and have to collect their experience details with the website and should improve on those points.
- This step has to be done periodically.
These are the above points that I have noted down from the book. Please feel free to improve the content or correct me if I'm wrong.
Thank you!!!
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