Following on again from my experiments with maths and circles, this one's a bit special as all the coordinates are calculated with translate allowing for cheaper paints. I have fully optimized the animation.
Accessibility is also retained and I suppose animation could be turned off if needed.
Currently unstyled and unfinished, but I was to excited and had to share a preview.
Top comments (3)
Translate, or transform?
Translate3d for sure
I see. It's like transform:translate();