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Coffee with Butterscotch: A Gamedev Comedy Podcast

[Ep323] Jevens Nuance

Hi, Shenanites! This week, we talk about sure things, hot pipes, and what design by chaos really is. Our old friend the Jevens paradox pays us a visit, and it turns out that heuristic has some layers! Plus, listen in as we dive deep into our most contentious internal debate. Three brothers enter… and, well, three brother leave. Because conservation of mass. Questions answered (abbreviated): - Flyhoppie Axerompa: Could you talk about why certain games might feel like a sure thing? - Fraser_: How long do you think is left before something breaks the pre-Crashlands games, and it’s no longer worthwhile to go back and fix it? - Beekie Boppaboop: What would you say are the studio’s design principles? To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to http://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to http://moneygrab.bscotch.net.

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