DEV Community

Software Developer's Journey

#141 Freya Holmér a level-designer turned game-developer

Freya took us from the first levels she designed in Trackmania, all the way to her live coding FlowStorm on Twitch. She explained how her view on GameDev expanded over time. She told us the birth story of ShaderForge and the VR-Game BudgetCut. She spoke of her burnout and how she finally felt back on her feet, streaming and freelancing in the gaming industry.

Here are the links from the show:

Plugins

Twitter Threads


Credits


Support the show (http://bit.ly/2yBfySB)

Episode source