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Madhav Ganesan
Madhav Ganesan

Posted on • Edited on • Originally published at madhavganesan.hashnode.dev

Javascript Code Snippets

Datatypes

Primitive Data Types

Number

let age = 25; 
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String

let name = "John";
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Boolean

let isStudent = true;
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Undefined:

let address;
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Null

let salary = null;
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Symbol

let sym = Symbol("id");
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BigInt

let bigIntNumber = 1234567890123456789012345678901234567890n;
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Not-a-Number (NaN)
NaN stands for "Not-a-Number" and represents a value that is not a legal number

console.log(0 / 0); // NaN
console.log(parseInt("abc")); // NaN
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How to check datatype?

console.log(typeof a);
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Class

1) Class can only have one constructor

class gfg {
    constructor(name, estd, rank) {
        this.n = name;
        this.e = estd;
        this.r = rank;
    }

    decreaserank() {
        this.r -= 1;
    }
}

const test = new gfg("tom", 2009, 43);

test.decreaserank();

console.log(test.r);
console.log(test);
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Inheritance

class car {
    constructor(brand) {
        this.carname = brand;
    }

    present() {
        return 'I have a ' + this.carname;
    }
}
class Model extends car {
    constructor(brand, model) {
        super(brand);
        super.present();
        this.model = model;
    }

    show() {
        return this.present() + ', it is a ' + this.model;
    }
}
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Get and Set

class car {
    constructor(brand) {
        this.carname = brand;
    }

    // Getter method
    get cnam() {
        return "It is " + this.carname;  // Return a value
    }

    // Setter method
    set cnam(x) {
        this.carname = x;
    }
}

const mycar = new car("Ford");
console.log(mycar.cnam);
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Immediately Invoked Function Expression (IIFE)

An IIFE is a function that runs as soon as it is defined

(function() {
    console.log("IIFE executed!");
})();
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Higher Order Functions

Higher-order functions are functions that take other functions as arguments or return functions as their result

function higherOrderFunction(callback) {
    return callback();
}

function sayHello() {
    return "Hello!";
}

console.log(higherOrderFunction(sayHello)); // "Hello!"
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Variable Shadowning

Variable Shadowing occurs when a local variable has the same name as a variable in an outer scope.
The local variable overrides or hides the outer variable within its own scope.
The outer variable remains intact and can be accessed outside of the local scope.

var name = "John";

function sayName() {
  console.log(name);
  var name = "Jane";
}

sayName();
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Accessing HTML Elements in JavaScript

There are several ways to access HTML elements in JavaScript:

Select element by ID:

document.getElementById("elementId");
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Select element by Classname:

document.getElementsByClassName("className");
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Select element by Tagname:

document.getElementsByTagName("tagName");
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Css selector:

document.querySelector(".className");
document.querySelectorAll(".className");
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Pass by value

function changeValue(x) {
  x = 10;
  console.log("Inside function:", x)
}

let num = 5;
changeValue(num);
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Pass by reference

function changeProperty(obj) {
  obj.name = "Alice";
  console.log("Inside function:", obj.name); // Output: Inside function: Alice
}

let person = { name: "Bob" };
changeProperty(person);
console.log("Outside function:", person.name); // Output: Outside function: Alice
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use strict

It switches the JavaScript engine to strict mode, which catches common coding mistakes and throws more exceptions.

"use strict";
x = 10; // Throws an error because x is not declared
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Spread operator

It allows an iterable such as an array or string to be expanded in places where zero or more arguments or elements are expected

function sum(a, b, c) {
    return a + b + c;
}

const numbers = [1, 2, 3];
console.log(sum(...numbers)); // Output: 6
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InstanceOf

The operator checks whether an object is an instance of a specific class or constructor function.

class Animal {
  constructor(name) {
    this.name = name;
  }
}

class Dog extends Animal {
  constructor(name, breed) {
    super(name);
    this.breed = breed;
  }
}

const myDog = new Dog('Buddy', 'Golden Retriever');

console.log(myDog instanceof Dog);   // true
console.log(myDog instanceof Animal); // true
console.log(myDog instanceof Object); // true
console.log(myDog instanceof Array);  // false
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Find

This method is used to find a particular element

let present = books.find(each => each.id == id);
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Findindex

This method is used to find a particular element by index

var index = books.findIndex(each => each.id == param_id);
books[index].title = title;
books[index].author = author;
books[index].year = year;
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Splice

array.splice(start, deleteCount, item1, item2, ...);
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books.splice(index, 1); // deletion

let arr = [1, 2, 3, 4, 5];
arr.splice(1, 2); // Removes elements starting at index 1, count of 2
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Filter

This method creates a new array with all elements that pass the test implemented by the provided function.

const numbers = [1, 2, 3, 4, 5, 6];

const evenNumbers = numbers.filter(num => num % 2 === 0);

console.log(evenNumbers); // [2, 4, 6]
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Reduce

This method executes a reducer function on each element of the array, resulting in a single output value.

const numbers = [1, 2, 3, 4, 5];

const sum = numbers.reduce((sum, value) => sum + value, 0);
// sum = 0 initially

console.log(sum); // 15
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Rest

This parameter syntax allows a function to accept an indefinite number of arguments as an array.

function sum(...numbers) {
  return numbers.reduce((sum, value) => sum + value, 0);
}

console.log(sum(1, 2, 3)); // 6
console.log(sum(5, 10, 15, 20)); // 50
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Types of Declarations

Implicit Global variable
An implicit global variable is a variable that is created automatically in the global scope when it is assigned a value without being explicitly declared with a keyword like var, let, or const. But this throws error if it is in Strict mode

function myFunction() {
    x = 10; // no error
}
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const
It declares a constant variable that cannot be reassigned.

const PI = 3.14;
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let
It declares a block-scoped variable.
It cannot be re-intialized with same name

let c=1;
let c=3;// throws error
let count = 0;
if (true) {
    let count = 1;
    console.log(count); // Output: 1
}
console.log(count); // Output: 0
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var
It declares a function-scoped or globally-scoped variable. It encourages hoisting and reassignment.

var name = 'John';
if (true) {
    var name = 'Doe';
    console.log(name); // Output: Doe
}
console.log(name); // Output: Doe

console.log(a)
var a=2 // prints undefined
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Synthetic Event

Synthetic Events: React provides a SyntheticEvent wrapper around the native browser events. This wrapper normalizes the event properties and behavior across different browsers, ensuring that your event handling code works the same way regardless of the browser.

import React from 'react';

class MyComponent extends React.Component {
  handleClick = (event) => {
    // `event` is a SyntheticEvent
    console.log(event.type); // Always 'click' regardless of browser
    console.log(event.target); // Consistent target property
  }

  render() {
    return <button onClick={this.handleClick}>Click Me</button>;
  }
}
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Hoisting in JavaScript

Hoisting is a JavaScript mechanism where variables and function declarations are moved to the top of their containing scope during the compile phase, allowing them to be used before they are declared in the code. However, only the declarations are hoisted, not the initializations.

console.log(x); // Output: undefined
var x = 5;
console.log(x); // Output: 5

// Function hoisting
hoistedFunction(); // Output: "Hoisted!"
function hoistedFunction() {
    console.log("Hoisted!");
}

// Function expressions are not hoisted
notHoisted(); // Error: notHoisted is not a function
var notHoisted = function() {
    console.log("Not hoisted");
};
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Type coercion

It is the automatic conversion of values from one data type to another. There are two types of coercion: implicit and explicit.

Implicit Coercion

Ex.

let result = 5 + "10"; // "510"
let result = "5" * 2; // 10
let result = "5" - 2; // 3
let result = "5" / 2; // 2.5
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Explicit Coercion

It happens when we manually convert a value from one type to another using built-in functions.

let num = 5;
let str = String(num); // "5"
let str2 = num.toString(); // "5"
let str3 = `${num}`; // "5"
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Truthy Values

Non-zero numbers (positive and negative)
Non-empty strings
Objects (including arrays and functions)
Symbol
BigInt values (other than 0n)

Falsy Values

0 (zero)
-0 (negative zero)
0n (BigInt zero)
"" (empty string)
null
undefined
NaN (Not-a-Number)

Props (Properties)

To pass data from a parent component to a child component. It is immutable (read-only) within the child component.

// Parent Component
function Parent() {
  const data = "Hello from Parent!";
  return <Child message={data} />;
}

// Child Component
function Child(props) {
  return <div>{props.message}</div>;
}
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State

To manage data that can change over time within a component. It is mutable within the component.

// Function Component using useState
import { useState } from 'react';

function Counter() {
  const [count, setCount] = useState(0);

  return (
    <div>
      <p>Count: {count}</p>
      <button onClick={() => setCount(count + 1)}>Increment</button>
    </div>
  );
}
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Closure

A closure in JavaScript is a feature where an inner function has access to the outer (enclosing) function's variables and scope chain even after the outer function has finished executing.

function outerFunction(outerVariable) {
  return function innerFunction(innerVariable) {
    console.log('Outer Variable:', outerVariable);
    console.log('Inner Variable:', innerVariable);
  };
}

const newFunction = outerFunction('outside');
newFunction('inside');
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Currying

Currying is a technique of transforming a function that takes multiple arguments into a sequence of functions that each take a single argument.

function add(a) {
  return function(b) {
    return a + b;
  };
}

const add5 = add(5);
console.log(add5(3)); // Output: 8
console.log(add(2)(3)); // Output: 5
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Generators

Generators are special functions that can be paused and resumed, allowing you to generate a sequence of values over time.

function* generateSequence() {
  yield 1;
  yield 2;
  yield 3;
}

const generator = generateSequence();

console.log(generator.next()); // { value: 1, done: false }
console.log(generator.next()); // { value: 2, done: false }
console.log(generator.next()); // { value: 3, done: false }
console.log(generator.next()); // { value: undefined, done: true }
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