Insect Catch : Sample Tutorial Game
Description
This game doesn't actually have no any goals. Just get the bugs that are randomly generated on the screen every 10 seconds.
This is just a simple game I made to learn how to use Phaser Game Engine. This is actually my first time to use a game engine, and I think that this is so cool, and very convenient to code with.
I'm still going to practice using this game engine, until I became very comfortable.
I just learn using this by just following the basic tutorial provided at Phaser's official website. See this
The map is just randomly generated, you may refresh the page anytime to reinitialize the location of the objects.
Controls
Just use arrow keys to move around.
Resources
Game engine used to develop: Phaser
Software used to create sprites: Aseprite
Top comments (1)
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