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✨ thetealpickle πŸ“±
✨ thetealpickle πŸ“±

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video game ep6 logging in Unreal

video game ep6. Logging in Unreal

objectives:

add an object in the scene
add a c++ class component

video game progress:
- updated the default pawn for code manipulation
- log the players' viewpoint
- setup raycast debugging
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