👋 Hey there, I am Waylon Walker
I am a Husband, Father of two beautiful children, Senior Python Developer currently working in the Data Engineering platform space. I am a continuous learner, and sha
This week I am utilizing what I have learned from github actions to make Azure Pipelines, and make a service connection to AWS. It's so freeing to see all of those manual steps get automated away!
Also I learned how little I knew about yaml, by just working from examples. Most notably the differences between arrays and objects.
Full Stack Developer, mainly working in .NET with web technologies and mobile (Xamarin).
WWDC14 Attendee, when Swift was presented, a bit rusty but can work in Swift too.
I learned some things about html5 canvas: how to set image opacity, how to draw a SVG path that looks good.
I created a small plugin system for my library to create customizable presets and shapes that can be easily redistributed.
And finally fixed the npm package for import/require and jsdelivr and optimized webpack that it's still something I know I can improve but I don't still know how.
I'm currently trying to do a particle emitter for the next release but I think it will be a next-week learnt thing
I made some tutorials on cdnjs that I didn't know they were a thing.
👋 Hey there, I am Waylon Walker
I am a Husband, Father of two beautiful children, Senior Python Developer currently working in the Data Engineering platform space. I am a continuous learner, and sha
Top comments (3)
This week I am utilizing what I have learned from github actions to make Azure Pipelines, and make a service connection to AWS. It's so freeing to see all of those manual steps get automated away!
Also I learned how little I knew about yaml, by just working from examples. Most notably the differences between arrays and objects.
GitHub Actions Syntax
Waylon Walker ・ Mar 30 ・ 5 min read
I learned some things about html5 canvas: how to set image opacity, how to draw a SVG path that looks good.
I created a small plugin system for my library to create customizable presets and shapes that can be easily redistributed.
And finally fixed the npm package for import/require and jsdelivr and optimized webpack that it's still something I know I can improve but I don't still know how.
I'm currently trying to do a particle emitter for the next release but I think it will be a next-week learnt thing
I made some tutorials on cdnjs that I didn't know they were a thing.
tsparticles is a really cool library! The default one is really fun to push the particles around. Great Work