One class calculating formulas for another class.
TL;DR: Leave the formulas to the objects gathering the information.
Problems
Declaratively
Low reuse
Real-world concept missing
Encapsulation
Solutions
Move the math formula to the class
Search for real-world abstractions
Sample Code
Wrong
function area(rectangle) {
return rectange.width * rectangle.height;
//Notice we are sending consecutive messages to
//the same object and doing calculations
}
Right
class Rectangle {
constructor(width, height, color) {
this.height = height;
this.width = width;
}
area() {
return this.width * this.height;
}
}
Detection
Since many cascading messages are sending to the same object, we can detect a pattern.
Tags
Encapsulation
Coupling
Conclusion
This is a very basic smell. If we are manipulating another object characteristics, we should let it do it the maths for us.
Relations
More Info
Credits
Photo by Michal Matlon on Unsplash
Computer science is not about machines, in the same way that astronomy is not about telescopes. There is an essential unity of mathematics and computer science.
Michael R. Fellows
Software Engineering Great Quotes
Maxi Contieri ・ Dec 28 '20
This article is part of the CodeSmell Series.
Top comments (4)
I suppose it depends on the implementation, for example:
This is perfectly fine code for me as it describes what the area is for.
Using a type system allows us to enforce this also:
We could even enforce behavioral logic on the type if we really wanted to:
Interested to hear your thoughts on this kind of direction though, is it too much or too little or causing other smells potentially?
You are using an external function, stripping object accidental properties and performing calculations outside of it. this violates reuse, information hiding principle, class cohesion and encapsulation.
The area is what the rectangle points out. not an external function.
You are confusing data (accidental) with behavior (essential)
Can you give an example of each case you mentioned and a suitable resolution in your opinion?
What about in functional languages, how should this be approached there in your opinion?
Hi again
Thanks for the comment.
I am not an expert on Functional Programming.
I'll stick to OOP, my area of knowledge.
Calculating the area of a shape (and how it does) it is shape's reposibility.
Example is on the article above.
Doing external manipulations is a code smell, according to my opinion