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Unity

A tag for the Unity game engine

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using Codex to build unity_access. Whats worked, what hasn't and tips for building your own accessible applications with AI.

using Codex to build unity_access. Whats worked, what hasn't and tips for building your own accessible applications with AI.

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10 min read
Porting a 20-Year-Old Game to Mobile: Lessons from RuneScape

Porting a 20-Year-Old Game to Mobile: Lessons from RuneScape

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8 min read
Making a game again

Making a game again

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3 min read
Day 1 of My First Game Ever. I Asked r/Unity2D What I Was Getting Wrong.

Day 1 of My First Game Ever. I Asked r/Unity2D What I Was Getting Wrong.

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4 min read
Unity Mipmaps Beyond Smaller Textures: Temporal Stability, Streaming, and Semantic Mips

Unity Mipmaps Beyond Smaller Textures: Temporal Stability, Streaming, and Semantic Mips

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12 min read
Is UI Overdraw Killing Your WebGL Performance?

Is UI Overdraw Killing Your WebGL Performance?

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6 min read
About me and you ?

About me and you ?

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1 min read
Where Unity Audio Reaches Its Limits: CRI ADX vs Wwise vs FMOD Studio

Where Unity Audio Reaches Its Limits: CRI ADX vs Wwise vs FMOD Studio

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12 min read
ASTC Isn't Automatically the Right Answer: Mobile Texture Formats for Unity on iOS and Android

ASTC Isn't Automatically the Right Answer: Mobile Texture Formats for Unity on iOS and Android

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16 min read
My First Major Project

My First Major Project

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2 min read
The Headset Is the Sensor: Building VR a Clinician Will Actually Act On

The Headset Is the Sensor: Building VR a Clinician Will Actually Act On

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5 min read
Two Headsets, One Hologram: The Part Every Mixed Reality Demo Skips

Two Headsets, One Hologram: The Part Every Mixed Reality Demo Skips

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5 min read
Building a Parking Puzzle in Unity: A Systems Breakdown of the Park Match Mechanic

Building a Parking Puzzle in Unity: A Systems Breakdown of the Park Match Mechanic

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8 min read
Monetization Almost Killed My Unity Puzzle Game (Here's What I'd Do Differently)

Monetization Almost Killed My Unity Puzzle Game (Here's What I'd Do Differently)

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5 min read
Mathf.Exp()

Mathf.Exp()

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2 min read
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