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Unity

A tag for the Unity game engine

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Unity buyout talks and what they could mean for your licence

Unity buyout talks and what they could mean for your licence

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6 min read
Building a MapleStory-style game UI in Unity UI Toolkit

Building a MapleStory-style game UI in Unity UI Toolkit

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3 min read
How Do You Tell Whether a Unity Stutter Is From GPU Shader Cost, Bandwidth, or Thread Blocking?

How Do You Tell Whether a Unity Stutter Is From GPU Shader Cost, Bandwidth, or Thread Blocking?

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6 min read
Unity Explained: The Engine Behind Half the Games You Play

Unity Explained: The Engine Behind Half the Games You Play

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3 min read
Unity3D for .NET Developers: How to get started

Unity3D for .NET Developers: How to get started

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21 min read
Where to find organized game assets in 2026 (honest comparison)

Where to find organized game assets in 2026 (honest comparison)

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3 min read
Game Development for Startups: From MVP to Launch

Game Development for Startups: From MVP to Launch

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11 min read
How Can You Tell Whether a Unity Crash Is From GPU Memory, Resource Footprint, or Mono Heap Retention?

How Can You Tell Whether a Unity Crash Is From GPU Memory, Resource Footprint, or Mono Heap Retention?

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8 min read
Ten Years of Rollback Netcode in a Cross-Platform RTS, Without Fixed-Point

Ten Years of Rollback Netcode in a Cross-Platform RTS, Without Fixed-Point

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8 min read
I'm a React developer with zero game-dev experience. I shipped a real-time strategy game to Google Play.

I'm a React developer with zero game-dev experience. I shipped a real-time strategy game to Google Play.

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4 min read
How the Bot in Mushroom Wars 2 Works: Forecasting, Openings and Honest Difficulty

How the Bot in Mushroom Wars 2 Works: Forecasting, Openings and Honest Difficulty

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8 min read
One Forgotten Field Out of a Hundred: Hunting a Desync in Mushroom Wars 2

One Forgotten Field Out of a Hundred: Hunting a Desync in Mushroom Wars 2

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4 min read
220,000 Units Instead of 4,000 and Other Production Stories from Mushroom Wars 2

220,000 Units Instead of 4,000 and Other Production Stories from Mushroom Wars 2

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6 min read
How to Create a Texture Atlas in Unity (and Actually Cut Draw Calls)

How to Create a Texture Atlas in Unity (and Actually Cut Draw Calls)

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2 min read
Devlog 2: from grey clay to nightmare. How the monsters of my Gogol AR horror game are made

Devlog 2: from grey clay to nightmare. How the monsters of my Gogol AR horror game are made

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3 min read
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