Demo: https://t5c.onrender.com
Github: https://github.com/oriongunning/t5c
Hi All,
This one is short, and is more of a pat on my back type of post :)
Anyway, I've finished the roadmap that I set earlier in April this year and to recap what has been added since:
- Items can now be dropped, picked up, used and equipped.
- AI has been massively improved and can IDLE, PATROL, CHASE, ATTACK, etc, and have patrol behaviours (in a area, in a radius, on a path)
- Player & AI can also move up or down stairs and are not limited to a 2D plane anymore.
- Players can teleport to different scenes
- Standardized players & enemies characters/animations using the amazing Kay Kit assets
- Added a new character screen UI (mage/knight class + color variants)
- Lots of performance improvements and tweaks
I know there is way more to do/improve, however I'm rather proud of what I accomplished in a few months and wanted to share it to your (ruthless) constructive comments.
Levels can be vertical now, woot
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