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# gamedesign

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This is how Gacha Games get ya. Game Design Deconstruction and Simulation

This is how Gacha Games get ya. Game Design Deconstruction and Simulation

2
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5 min read
From Cardboard to Code

From Cardboard to Code

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5 min read
Game Balance

Game Balance

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11 min read
Your indie game didn't fail because of bad code. It failed because of bad design.

Your indie game didn't fail because of bad code. It failed because of bad design.

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4 min read
7 Game Design Tools

7 Game Design Tools

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4 min read
Design for player motivations, not demographic labels

Design for player motivations, not demographic labels

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2 min read
Beyond the Script: A Masterclass in Video Game Subtitling

Beyond the Script: A Masterclass in Video Game Subtitling

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3 min read
The Modern Game Designer’s Toolkit

The Modern Game Designer’s Toolkit

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2 min read
50 Lines of Code. 15 Build Names. One Accidental Challenge Mode.

50 Lines of Code. 15 Build Names. One Accidental Challenge Mode.

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4 min read
A Framework for Consequence-Driven Worldbuilding in Games

A Framework for Consequence-Driven Worldbuilding in Games

Comments 2
5 min read
My AI Agent Designed a Game Synergy. Here's the Design Reasoning It Used.

My AI Agent Designed a Game Synergy. Here's the Design Reasoning It Used.

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3 min read
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