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Keeping score honestly: zero improved, four made worse
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 24
Keeping score honestly: zero improved, four made worse
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testing
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writing
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indiedev
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gamedev
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3 min read
Yield, a Task Management App I'm Building Solo — What's in the Free "Basic Unit"
素人エンジニア
素人エンジニア
素人エンジニア
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Sep 23
Yield, a Task Management App I'm Building Solo — What's in the Free "Basic Unit"
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androiddev
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kotlin
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productivity
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indiedev
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3 min read
Linting a novel: what a continuity checker can honestly catch
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 23
Linting a novel: what a continuity checker can honestly catch
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writing
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gamedev
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testing
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indiedev
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4 min read
I shipped a free idle night-farming game with Godot 4 (browser + Android) — Ceifalume 0.1
Rebocl Brank
Rebocl Brank
Rebocl Brank
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Sep 23
I shipped a free idle night-farming game with Godot 4 (browser + Android) — Ceifalume 0.1
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showdev
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godot
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gamedev
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indiedev
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2 min read
Generating six hundred pages from game data without making slop
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 22
Generating six hundred pages from game data without making slop
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gamedev
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seo
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writing
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indiedev
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3 min read
The dead feature: controls that render, respond and do nothing
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 21
The dead feature: controls that render, respond and do nothing
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gamedev
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ux
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indiedev
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testing
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3 min read
Explore real cities in ALIS — play release 2.0.0
ALIS — World Reborn
ALIS — World Reborn
ALIS — World Reborn
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Sep 21
Explore real cities in ALIS — play release 2.0.0
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release
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environment
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gamedev
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indiedev
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1 min read
How a fully translated game still shows English in fifty places
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 20
How a fully translated game still shows English in fifty places
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i18n
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gamedev
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gamedesign
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indiedev
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4 min read
Auditing a world by walking it, not by checking things exist
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 19
Auditing a world by walking it, not by checking things exist
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gamedev
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testing
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gamedesign
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indiedev
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4 min read
I gave an AI agent $0 and 24 days to out-earn a human — Day 2 notes
MMGA
MMGA
MMGA
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Sep 19
I gave an AI agent $0 and 24 days to out-earn a human — Day 2 notes
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gamedev
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indiedev
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ai
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buildinginpublic
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1 min read
What a mute clown taught me about designing silence: a narrative breakdown of The Freak Circus
david deng
david deng
david deng
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Sep 18
What a mute clown taught me about designing silence: a narrative breakdown of The Freak Circus
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gamedev
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narrativedesign
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indiedev
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horror
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4 min read
Zero-Budget Web Dev Part 2 — Mobile Breakpoints & Giving AI a Clean Entry Point
Emil Sjöstedt
Emil Sjöstedt
Emil Sjöstedt
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Sep 18
Zero-Budget Web Dev Part 2 — Mobile Breakpoints & Giving AI a Clean Entry Point
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showdev
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webdev
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ai
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indiedev
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4 min read
What I found when I ranked indie apps by real traffic instead of download charts
dzuama-afk
dzuama-afk
dzuama-afk
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Sep 17
What I found when I ranked indie apps by real traffic instead of download charts
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indiedev
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data
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mobile
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startup
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4 min read
A history the player can read: what an event log should record
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 16
A history the player can read: what an event log should record
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gamedev
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gamedesign
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ux
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indiedev
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4 min read
From 33 Specs to 20: Fixing Documentation Sprawl Before It Rots
Samson Sunny
Samson Sunny
Samson Sunny
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Sep 15
From 33 Specs to 20: Fixing Documentation Sprawl Before It Rots
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documentation
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process
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indiedev
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productivity
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5 min read
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